Sinopsis
Consider the two swarms flying in the sky, trying to reach the particular destination. Swarms based on their individual experience choose the proper path to reach the particular destination. Apart from their individual decisions, decisions about the optimal path are taken based on their neighbor’s decision and hence they are able to reach their destination faster. The mathematical model for the above mentioned behavior of the swarm is being used in the optimization technique as the Particle Swarm Optimization Algorithm (PSO).
For example, let us consider the two variables ‘x’ and ‘y’ as the two swarms. They are flying in the sky to reach the particular destination (i.e.) they continuously change their values to minimize the function (x-10)2+(y-5)2. Final value for ‘x’ and ‘y’ are 10.1165 and 5 respectively after 100 iterations.
The Figure 1-1 gives the closed look of how the values of x and y are changing along with the function value to be minimized. The minimization function value reached almost zero within 35 iterations. Figure 1-2 shows the zoomed version to show how the position of x and y are varying until they reach the steady state.
Content
- ARTIFICIAL INTELLIGENCE
- Particle Swarm Algorithm
- Genetic Algorithm
- Simulated Annealing
- Back Propagation Neural Network
- Fuzzy Logic Systems
- Ant Colony Optimization
- PROBABILITY AND RANDOM PROCESS
- Independent Component Analysis
- Gaussian Mixture Model
- K-Means Algorithm for Pattern Recognition
- Fuzzy K-Means Algorithm for Pattern Recognition
- Mean and Variance Normalization
- NUMERICAL LINEAR ALGEBRA
- Hotelling Transformation
- Eigen Basis
- Projection Matrix
- Orthonormal Vectors
- Computation of the Powers of the Matrix ‘A’
- Determination of Kth Element in the Sequence
- Computation of Exponential of the Matrix ‘A’
- Solving Differential Equation Using Eigen decomposition
- Computation of Pseudo Inverse of the Matrix
- Computation of Transformation Matrices
- System Stability Test Using Eigen Values
- Positive Definite Matrix test for Minimal Location of the Function f (x1, x2, x3, x4…xn)
- Wavelet Transformation Using Matrix Method
- SELECTED APPLICATIONS
- Ear Pattern Recognition Using Eigen Ear
- Ear Image Data Compression using Eigen Basis
- Adaptive Noise Filtering using Back Propagation Neural Network
- Binary Image Rotation Using Transformation Matrix
- Clustering Texture Images Using K-means Algorithm
- Search Engine Using Interactive Genetic Algorithm
- Speech Signal Separation and Denoising Using Independent Component Analysis
- Detecting Photorealistic Images using ICA Basis
- Binary Image Watermarking Using Wavelet Domain of the Audio Signal
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