Sinopsis
This chapter provides a basic understanding on the role of compositing in a CG workflow and Blender's importance as a compositor. The following is a list of topics covered in this chapter:
- Compositing significance in the CG pipeline
- Significance of Blender as a compositor
- Blender-supported formats
- Blender color modes and depths
- Blender color spaces
- Understanding the render layers and render passes concepts
Content
- Blender Compositing – Overview
- Working with Blender Compositor
- Working with Input and Output Nodes
- Image Manipulation Techniques
- Beyond Grading
- Alpha Sports
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