Sinopsis
If you ask me, it has never been a better time to be a
software developer. Not only are programmers in high demand—due in part to an
astonishingly low number of computer science graduates each year—but app stores
make it easier than ever to broadly distribute your own software and even make
money from it.
When I was in junior high school, I released a few shareware
games and asked for $5 donations. I earned $15 total. One of the three donations
was from my grandmother, who didn’t even own a computer! These days, of course,
adults and kids alike can make money on simple apps and games without relying on
kind and generous individuals going to the trouble of mailing a check.
The Windows Store is an app store like no other, and it keeps
getting better. When you consider the number of people who use Windows 8.1 (and
Windows RT) compared to the number of people who use any other operating system
on the planet, you realize what a unique and enormous opportunity the Windows
Store provides. That’s one of the reasons that the Windows Store is the
fastest-growing app store in history.
Content
1 Hello, Real World!
2 Mastering XAML
3 Sizing, Positioning, and
Transforming Elements
4 Layout
5 Interactivity
6 Handling Input: Touch,
Mouse, Pen, and Keyboard
7 App Lifecycle
8 Threading, Windows, and
Pages
9 The Many Ways to Earn
Money
10 Content Controls
11 Items Controls
12 Text
13 Images
14 Audio, Video, and
Speech
15 Other Controls
16 Vector Graphics
17 Animation
18 Styles, Templates, and
Visual States
19 Data Binding
20 Working with Data
21 Supporting Charms
22 Leveraging
Contracts
23 Reading from
Sensors
24 Controlling Devices
25 Thinking Outside the App:
Live Tiles, Notifications, and the Lock Screen
26 Integrating DirectX
27 Custom Controls and
Components
28 Layout with Custom
Panels
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